Index _ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | R | S | T | U | V | W _ __call__() (visionsim.interpolate.pose.pose_interp method) (visionsim.types.UpdateFn method) __init__() (visionsim.dataset.dataset.Dataset method) (visionsim.dataset.dataset.PathTransforms method) (visionsim.interpolate.pose.pose_interp method) (visionsim.simulate.blender.BlenderClient method) (visionsim.simulate.blender.BlenderClients method) (visionsim.simulate.blender.BlenderServer method) (visionsim.simulate.blender.BlenderService method) (visionsim.simulate.config.CompositesConfig method) (visionsim.simulate.config.DepthsConfig method) (visionsim.simulate.config.DiffusePassConfig method) (visionsim.simulate.config.FlowsConfig method) (visionsim.simulate.config.FramesConfig method) (visionsim.simulate.config.MaterialsConfig method) (visionsim.simulate.config.NormalsConfig method) (visionsim.simulate.config.PointsConfig method) (visionsim.simulate.config.RenderConfig method) (visionsim.simulate.config.SegmentationsConfig method) (visionsim.simulate.config.SpecularPassConfig method) (visionsim.types.UpdateFn method) (visionsim.utils.progress.PoolProgress method) A adaptive_threshold (visionsim.simulate.config.RenderConfig attribute) add_task() (visionsim.utils.progress.PoolProgress method) addons (visionsim.simulate.config.RenderConfig attribute) addr (visionsim.simulate.blender.BlenderClient attribute) ALIASES (visionsim.simulate.blender.BlenderService attribute) allow_skips (visionsim.simulate.config.RenderConfig attribute) animate() (in module visionsim.cli.ffmpeg) arclength (visionsim.dataset.models.Metadata property) auto_connect() (visionsim.simulate.blender.BlenderClient class method) autoexec (visionsim.simulate.config.RenderConfig attribute) autoscale (visionsim.simulate.config.RenderConfig attribute) awaitable (visionsim.simulate.blender.BlenderClient attribute) B bit_depth (visionsim.simulate.config.CompositesConfig attribute) (visionsim.simulate.config.DepthsConfig attribute) (visionsim.simulate.config.DiffusePassConfig attribute) (visionsim.simulate.config.FlowsConfig attribute) (visionsim.simulate.config.FramesConfig attribute) (visionsim.simulate.config.MaterialsConfig attribute) (visionsim.simulate.config.NormalsConfig attribute) (visionsim.simulate.config.PointsConfig attribute) (visionsim.simulate.config.SegmentationsConfig attribute) (visionsim.simulate.config.SpecularPassConfig attribute) bitpack_dim (visionsim.dataset.models.Data attribute) bitplanes (visionsim.dataset.models.Data attribute) BlenderClient (class in visionsim.simulate.blender) BlenderClients (class in visionsim.simulate.blender) BlenderServer (class in visionsim.simulate.blender) BlenderService (class in visionsim.simulate.blender) C c (visionsim.dataset.models.Camera attribute) Camera (class in visionsim.dataset.models) camera (visionsim.simulate.blender.BlenderService property) camera_model (visionsim.dataset.models.Camera attribute) cameras (visionsim.dataset.models.Metadata property) color_mode (visionsim.simulate.config.CompositesConfig attribute) (visionsim.simulate.config.DiffusePassConfig attribute) (visionsim.simulate.config.FramesConfig attribute) (visionsim.simulate.config.SpecularPassConfig attribute) colorize_depths() (in module visionsim.cli.transforms) colorize_flows() (in module visionsim.cli.transforms) colorize_normals() (in module visionsim.cli.transforms) colorize_segmentations() (in module visionsim.cli.transforms) combine() (in module visionsim.cli.ffmpeg) common_animation_range() (visionsim.simulate.blender.BlenderClients method) common_animation_range_tuple() (visionsim.simulate.blender.BlenderClients method) composites (visionsim.simulate.config.RenderConfig attribute) CompositesConfig (class in visionsim.simulate.config) conn (visionsim.simulate.blender.BlenderClient attribute) convert() (in module visionsim.cli.dataset) count_frames() (in module visionsim.cli.ffmpeg) cx (visionsim.dataset.models.Camera attribute) cy (visionsim.dataset.models.Camera attribute) D Data (class in visionsim.dataset.models) data_types (visionsim.dataset.models.Metadata property) Dataset (class in visionsim.dataset.dataset) dataset() (in module visionsim.cli.interpolate) depths (visionsim.simulate.config.RenderConfig attribute) DepthsConfig (class in visionsim.simulate.config) device_type (visionsim.simulate.config.RenderConfig attribute) diffuse_pass (visionsim.simulate.config.RenderConfig attribute) DiffusePassConfig (class in visionsim.simulate.config) dimensions() (in module visionsim.cli.ffmpeg) direction (visionsim.simulate.config.FlowsConfig attribute) discover() (visionsim.simulate.blender.BlenderServer static method) duration() (in module visionsim.cli.ffmpeg) E ElapsedProgress (class in visionsim.utils.progress) emulate_imu() (in module visionsim.emulate.imu) emulate_rgb_from_flow() (in module visionsim.emulate.rgb) emulate_rgb_from_sequence() (in module visionsim.emulate.rgb) emulate_spc() (in module visionsim.emulate.spc) events() (in module visionsim.cli.emulate) executable (visionsim.simulate.config.RenderConfig attribute) exposed_animation_range() (visionsim.simulate.blender.BlenderService method) exposed_animation_range_tuple() (visionsim.simulate.blender.BlenderService method) exposed_camera_extrinsics() (visionsim.simulate.blender.BlenderService method) exposed_camera_info() (visionsim.simulate.blender.BlenderService method) exposed_cycles_settings() (visionsim.simulate.blender.BlenderService method) exposed_get_original_fps() (visionsim.simulate.blender.BlenderService method) exposed_include_composites() (visionsim.simulate.blender.BlenderService method) exposed_include_depths() (visionsim.simulate.blender.BlenderService method) exposed_include_diffuse_pass() (visionsim.simulate.blender.BlenderService method) exposed_include_flows() (visionsim.simulate.blender.BlenderService method) exposed_include_frames() (visionsim.simulate.blender.BlenderService method) exposed_include_materials() (visionsim.simulate.blender.BlenderService method) exposed_include_normals() (visionsim.simulate.blender.BlenderService method) exposed_include_points() (visionsim.simulate.blender.BlenderService method) exposed_include_segmentations() (visionsim.simulate.blender.BlenderService method) exposed_include_specular_pass() (visionsim.simulate.blender.BlenderService method) exposed_initialize() (visionsim.simulate.blender.BlenderService method) exposed_iter_fcurves() (visionsim.simulate.blender.BlenderService method) exposed_load_addons() (visionsim.simulate.blender.BlenderService method) exposed_move_keyframes() (visionsim.simulate.blender.BlenderService method) exposed_position_camera() (visionsim.simulate.blender.BlenderService method) exposed_render_animation() (visionsim.simulate.blender.BlenderService method) exposed_render_current_frame() (visionsim.simulate.blender.BlenderService method) exposed_render_frame() (visionsim.simulate.blender.BlenderService method) exposed_render_frames() (visionsim.simulate.blender.BlenderService method) exposed_rotate_camera() (visionsim.simulate.blender.BlenderService method) exposed_save_file() (visionsim.simulate.blender.BlenderService method) exposed_set_animation_range() (visionsim.simulate.blender.BlenderService method) exposed_set_camera_keyframe() (visionsim.simulate.blender.BlenderService method) exposed_set_current_frame() (visionsim.simulate.blender.BlenderService method) exposed_set_resolution() (visionsim.simulate.blender.BlenderService method) exposed_unbind_camera() (visionsim.simulate.blender.BlenderService method) exposed_use_animations() (visionsim.simulate.blender.BlenderService method) exposed_use_motion_blur() (visionsim.simulate.blender.BlenderService method) exposed_with_logger() (visionsim.simulate.blender.BlenderService method) exr_codec (visionsim.simulate.config.CompositesConfig attribute) (visionsim.simulate.config.DepthsConfig attribute) (visionsim.simulate.config.DiffusePassConfig attribute) (visionsim.simulate.config.FlowsConfig attribute) (visionsim.simulate.config.FramesConfig attribute) (visionsim.simulate.config.MaterialsConfig attribute) (visionsim.simulate.config.NormalsConfig attribute) (visionsim.simulate.config.PointsConfig attribute) (visionsim.simulate.config.SegmentationsConfig attribute) (visionsim.simulate.config.SpecularPassConfig attribute) extract() (in module visionsim.cli.ffmpeg) F file_format (visionsim.simulate.config.CompositesConfig attribute) (visionsim.simulate.config.DepthsConfig attribute) (visionsim.simulate.config.DiffusePassConfig attribute) (visionsim.simulate.config.FramesConfig attribute) (visionsim.simulate.config.SpecularPassConfig attribute) file_path (visionsim.dataset.models.Data attribute) fl_x (visionsim.dataset.models.Camera attribute) fl_y (visionsim.dataset.models.Camera attribute) flows (visionsim.simulate.config.RenderConfig attribute) FlowsConfig (class in visionsim.simulate.config) fps (visionsim.dataset.models.Camera attribute) Frame (class in visionsim.dataset.models) frames (visionsim.dataset.models.Metadata attribute) (visionsim.simulate.config.RenderConfig attribute) FramesConfig (class in visionsim.simulate.config) from_dense_transforms() (visionsim.dataset.models.Metadata class method) from_frames() (visionsim.dataset.models.Metadata class method) from_path() (visionsim.dataset.dataset.Dataset class method) (visionsim.dataset.models.Metadata class method) from_paths() (visionsim.dataset.dataset.Dataset class method) from_pattern() (visionsim.dataset.dataset.Dataset class method) G get_default_columns() (visionsim.utils.progress.ElapsedProgress class method) (visionsim.utils.progress.PoolProgress class method) get_parents() (visionsim.simulate.blender.BlenderService method) grid() (in module visionsim.cli.ffmpeg) H h (visionsim.dataset.models.Camera attribute) height (visionsim.simulate.config.RenderConfig attribute) I imu() (in module visionsim.cli.emulate) imu_integration() (in module visionsim.emulate.imu) imu_integration_step() (in module visionsim.emulate.imu) include_all (visionsim.simulate.config.RenderConfig attribute) include_composites (visionsim.simulate.config.RenderConfig attribute) include_depths (visionsim.simulate.config.RenderConfig attribute) include_diffuse_pass (visionsim.simulate.config.RenderConfig attribute) include_flows (visionsim.simulate.config.RenderConfig attribute) include_frames (visionsim.simulate.config.RenderConfig attribute) include_materials (visionsim.simulate.config.RenderConfig attribute) include_normals (visionsim.simulate.config.RenderConfig attribute) include_points (visionsim.simulate.config.RenderConfig attribute) include_segmentations (visionsim.simulate.config.RenderConfig attribute) include_specular_pass (visionsim.simulate.config.RenderConfig attribute) install_dependencies() (in module visionsim.simulate) interpolate_poses() (in module visionsim.interpolate.pose) iter_dense_transforms() (visionsim.dataset.models.Metadata method) J jobs (visionsim.simulate.config.RenderConfig attribute) K k1 (visionsim.dataset.models.Camera attribute) k2 (visionsim.dataset.models.Camera attribute) k3 (visionsim.dataset.models.Camera attribute) k4 (visionsim.dataset.models.Camera attribute) keyframe_multiplier (visionsim.simulate.config.RenderConfig attribute) L linearrgb_to_srgb() (in module visionsim.utils.color) load() (visionsim.dataset.models.Metadata class method) load_data() (visionsim.dataset.dataset.Dataset static method) log_dir (visionsim.simulate.config.RenderConfig attribute) M main() (in module visionsim.cli) materials (visionsim.simulate.config.RenderConfig attribute) MaterialsConfig (class in visionsim.simulate.config) max_job_vram (visionsim.simulate.config.RenderConfig attribute) max_samples (visionsim.simulate.config.RenderConfig attribute) merge() (in module visionsim.cli.dataset) Metadata (class in visionsim.dataset.models) model_config (visionsim.dataset.models.Camera attribute) (visionsim.dataset.models.Data attribute) (visionsim.dataset.models.Frame attribute) (visionsim.dataset.models.Metadata attribute) model_post_init() (visionsim.dataset.models.Metadata method) module visionsim visionsim.cli visionsim.cli.blender visionsim.cli.dataset visionsim.cli.emulate visionsim.cli.ffmpeg visionsim.cli.interpolate visionsim.cli.transforms visionsim.dataset visionsim.dataset.dataset visionsim.dataset.models visionsim.emulate visionsim.emulate.dvs visionsim.emulate.imu visionsim.emulate.rgb visionsim.emulate.spc visionsim.interpolate visionsim.interpolate.pose visionsim.simulate visionsim.simulate.blender visionsim.simulate.config visionsim.simulate.install visionsim.simulate.job visionsim.simulate.schema visionsim.types visionsim.utils visionsim.utils.color visionsim.utils.imgproc visionsim.utils.progress N normals (visionsim.simulate.config.RenderConfig attribute) NormalsConfig (class in visionsim.simulate.config) O offset (visionsim.dataset.models.Frame attribute) on_connect() (visionsim.simulate.blender.BlenderService method) on_disconnect() (visionsim.simulate.blender.BlenderService method) P p1 (visionsim.dataset.models.Camera attribute) p2 (visionsim.dataset.models.Camera attribute) path (visionsim.dataset.models.Metadata property) paths (visionsim.dataset.dataset.Dataset property) PathTransforms (class in visionsim.dataset.dataset) points (visionsim.simulate.config.RenderConfig attribute) PointsConfig (class in visionsim.simulate.config) pool() (visionsim.simulate.blender.BlenderClients static method) PoolProgress (class in visionsim.utils.progress) pose_interp (class in visionsim.interpolate.pose) poses (visionsim.dataset.dataset.Dataset property) (visionsim.dataset.models.Metadata property) post_install() (in module visionsim.cli) preview (visionsim.simulate.config.DepthsConfig attribute) (visionsim.simulate.config.FlowsConfig attribute) (visionsim.simulate.config.MaterialsConfig attribute) (visionsim.simulate.config.NormalsConfig attribute) (visionsim.simulate.config.PointsConfig attribute) (visionsim.simulate.config.SegmentationsConfig attribute) previews (visionsim.simulate.config.RenderConfig attribute) process (visionsim.simulate.blender.BlenderClient attribute) R raw_bayer_to_rgb() (in module visionsim.utils.color) register_output_type() (visionsim.simulate.blender.BlenderService method) render_animation() (in module visionsim.cli.blender) (visionsim.simulate.blender.BlenderClients method) render_animation_async() (visionsim.simulate.blender.BlenderClient method) render_frames() (visionsim.simulate.blender.BlenderClients method) render_frames_async() (visionsim.simulate.blender.BlenderClient method) render_job() (in module visionsim.simulate.job) render_layers (visionsim.simulate.blender.BlenderService property) RenderConfig (class in visionsim.simulate.config) require_connected_client() (in module visionsim.simulate.blender) require_connected_clients() (in module visionsim.simulate.blender) require_initialized_service() (in module visionsim.simulate.blender) reset() (visionsim.simulate.blender.BlenderService method) rgb() (in module visionsim.cli.emulate) rgb_to_grayscale() (in module visionsim.utils.color) rgb_to_raw_bayer() (in module visionsim.utils.color) S save() (visionsim.dataset.models.Metadata method) save_file() (visionsim.simulate.blender.BlenderClients method) scene (visionsim.simulate.blender.BlenderService property) seed (visionsim.simulate.config.MaterialsConfig attribute) (visionsim.simulate.config.SegmentationsConfig attribute) segmentations (visionsim.simulate.config.RenderConfig attribute) SegmentationsConfig (class in visionsim.simulate.config) shuffle (visionsim.simulate.config.MaterialsConfig attribute) (visionsim.simulate.config.SegmentationsConfig attribute) spad() (in module visionsim.cli.emulate) spawn() (visionsim.simulate.blender.BlenderClient class method) (visionsim.simulate.blender.BlenderClients class method) (visionsim.simulate.blender.BlenderServer static method) spawn_registry() (visionsim.simulate.blender.BlenderServer static method) spc_avg_to_rgb() (in module visionsim.emulate.spc) specular_pass (visionsim.simulate.config.RenderConfig attribute) SpecularPassConfig (class in visionsim.simulate.config) srgb_to_linearrgb() (in module visionsim.utils.color) stack (visionsim.simulate.blender.BlenderClients attribute) T task_finished() (visionsim.utils.progress.PoolProgress method) task_percentage() (visionsim.utils.progress.PoolProgress method) timeout (visionsim.simulate.blender.BlenderClient attribute) (visionsim.simulate.config.RenderConfig attribute) to_dense_transforms() (visionsim.dataset.models.Metadata method) to_pointcloud() (in module visionsim.cli.dataset) tonemap_frames() (in module visionsim.cli.transforms) transform_matrix (visionsim.dataset.models.Frame attribute) tree (visionsim.simulate.blender.BlenderService property) U unbind_camera (visionsim.simulate.config.RenderConfig attribute) unsharp_mask() (in module visionsim.utils.imgproc) update_task() (visionsim.utils.progress.PoolProgress static method) UpdateFn (class in visionsim.types) use_animations (visionsim.simulate.config.RenderConfig attribute) use_denoising (visionsim.simulate.config.RenderConfig attribute) use_motion_blur (visionsim.simulate.config.RenderConfig attribute) V validate_camera_moved() (in module visionsim.simulate.blender) video() (in module visionsim.cli.interpolate) view_layer (visionsim.simulate.blender.BlenderService property) visionsim module visionsim.cli module visionsim.cli.blender module visionsim.cli.dataset module visionsim.cli.emulate module visionsim.cli.ffmpeg module visionsim.cli.interpolate module visionsim.cli.transforms module visionsim.dataset module visionsim.dataset.dataset module visionsim.dataset.models module visionsim.emulate module visionsim.emulate.dvs module visionsim.emulate.imu module visionsim.emulate.rgb module visionsim.emulate.spc module visionsim.interpolate module visionsim.interpolate.pose module visionsim.simulate module visionsim.simulate.blender module visionsim.simulate.config module visionsim.simulate.install module visionsim.simulate.job module visionsim.simulate.schema module visionsim.types module visionsim.utils module visionsim.utils.color module visionsim.utils.imgproc module visionsim.utils.progress module W w (visionsim.dataset.models.Camera attribute) wait() (visionsim.simulate.blender.BlenderClient method) (visionsim.simulate.blender.BlenderClients method) (visionsim.utils.progress.PoolProgress method) width (visionsim.simulate.config.RenderConfig attribute)